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Client-Server Architecture

 Definition: Client-Server Architecture is a network architecture where multiple clients (users) request and receive services from a centralized server. The server hosts, manages, and delivers resources or services to clients over a network.


Key Components:

  • Client:

    • A device or software application that requests services or resources from the server.

    • Examples: Web browsers, mobile apps, desktop apps.

  • Server:

    • A powerful system or software that provides services or resources to clients.

    • Examples: Web servers, database servers, file servers.


Diagram:



+-----------+ Request +-----------+ | | ---------------------> | | | Client | | Server | | (Browser) | <--------------------- | (Web/App) | +-----------+ Response +-----------+ | | +-----------+ +-----------+ | Client | | Database | | (Mobile) | | Server | +-----------+ +-----------+

You can imagine:

  • Clients send requests to the server (like asking for a webpage).

  • Server processes the request and sends a response back (like returning the webpage).


Advantages:

  • Centralized control.

  • Easier maintenance and security.

  • Scalability (add more clients easily).

Disadvantages:

  • Server bottlenecks if overloaded.

  • Single point of failure (if server goes down).

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